Weapon Skin Spreadsheet by /u/GrimReaperrz.Signet Color & Level Calc by /u/Apianna./r/SWLCabals - Recruit and advertise here.Latest Patch Notes: Dungeon and Raids Rebalance - October 7, 2020.The QL and the color of the Assembling kit determines the QL and (when applicable) the color of the item created.įor example a QL 5 Green Weapon Assembling kit will make a QL 5 green weapon, and a Q元 Blue Weapon Assembling kit will make a Q元 blue weapon.Click on any of these buttons to search for all posts tagged with that category.ĭev Response Helpful Bug Report Modding Discussion Question/Help Builds Roleplay Fan Creation Media Cabals Suggestions (For example, adding a glyph to a weapon requires not tool, as we’ll see later in this FAQ.)Īssembling kits come in QL’s from QL 1 to QL 10 and in rarity (color) from green to purple When you are done, you can get the remaining elements back to your inventory.Īssembling kits are the only tool necessary to create items. You can place more than 5 stacked elements in the assemble grid: each time you press the assemble button, 5 will be used to make one element of the next quality. So with 5 elements of rank “N”, you make one element of rank “N+1”įor example: 5 ‘Base Koru Rune’ will make 1 Imperfect ‘Koru Rune’ Place 5 elements of the same kind and quality stacked in the assembly grid of the assembling window, and click the assemble button. You can “refine” lower quality elements to create higher ones. So, for example you have Base water, Imperfect water, Water (no adjective for normal), Sacred water, and Pure water. Normal (the adjective “normal” doesn’t appear in the name) Material and Runes follow a 5 quality steps scale: Runes, divided in offensive and defensive runes: Metal: to make all weapons and Barrier potions You have 4 types of materials, and 9 components (Runes) Materials and components & Upgrading them – There is no way to remove a glyph or signet from a weapon. – EVEN MORE IMPORTANT: pay a lot of attention to thz elements shown in the grid because disassembling does NOT give you ALL the elements used to make an item!įor example, if you disassemble a weapon with a glyph, you will only get metal from the weapon, and nothing that was used to make the glyph. For example, if you disassemble an item made with “Pure” quality elements, you’ll get “Sacred” quality elements only. – IMPORTANT: when you disassemble an item, the elements you get back are one quality level below the ones that were used to create the item. – White (starting) items can’t be disassembled There is no bonus attached to the color (rarity) – Green, Blue, and Purple items of the same type give the same elements. (This FAQ provides the known patterns in a section below.) – NOTE DOWN the shape / pattern they form: you’ll be able to create an item of the same kind by reproducing this pattern. – in the grid area you’ll get materials / components – check if the elements are really what you want to get – the elements you can get back by disassembling will be shown in the assemble grid – if it can be disassembled, the button “assemble” will turn into “disassemble and will light up – in the slot “item”, put the item you want to disassemble – a result / item slot: the result will be pre-visualized there and then created there / items to disassemble will be placed there too – a “tool” slot: a tool (an “assembling kit”) will place there when necessary (not always) – a 5×4 grid (horizontal x vertical): components / materials will be placed there The Assembling window is used to make items (“assemble”) or to return them to basic components (“disassemble”) Making items (”Assembling” in TSW vocabulary) in TSW is entirely done in the Assembling window that is opened with the “y” key – blue (high quality: a blue at QL “N” is usually as good as a green QL N+2 and sometimes better for example a blue QL 3 is often comparable to a green QL5)Ĭomponents / materials quality follows a 5 quality steps scale, dropping from start zones to high end zones.Ĭomponents / materials can be upgraded by combining 5 lower quality materials to make one of the quality just above – white (very ordinary, starting items in general) Items quality goes from 0 to 10 (Quality level: “QL”) and for each quality (except 0 and 1 it seems) they can be Items can be destroyed to get components / materials back but with a loss in quality The same pattern with different components / materials will give different results, or no result at all.Ī tool “Assembling kit“, of different types, is required for a lot of crafting operations but not all.Ĭomponents / materials drop from mobs, or as mission rewards, or can be bought from other players Items are made from various components / materials that have to be combined to form specific patterns (symbolic shapes). In TSW, crafting (“tradeskilling”) is at the same time very simple and very sophisticated, but it is also very unusual. The Secret World Crafting and Disassembling FAQ by Chrisax
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